I've always been fascinated by how people figure out proper ways to do realtime hair in games. Because to be honest, for many years we didn't have anything fancy when it came to hair -and i'm sure things will only get better.
I've done a couple of characters with hair in the past but I was never fully happy with it. So in my free time I decided to do the below test to polish my realtime hair workflow. I learnt a lot and took notes of things I should be careful about.
Things can get frustrating as you have to figure out what works best, but at the same time it's so satisfying seeing everything come together.
It could be pushed and cleaned up more but I'd like to stay on track and continue my studies on hair and other areas I feel I want to explore.
Next is a hairstyle using caps along with hair cards as opposed to pure hair cards. See you around space cowboys.